package com.game.service.define;


public class RoomConfig {

    public static final String SERVER_NAME = "RedBlack";
    public static final int GAME_ID = 10005;
    //正式服务
    public static final String URL = "s1.hnthwj.com";
    public static final int PORT = 10005;
    public static final String OutFilePath = "C:\\Game\\RedBlack\\";
    public static final String USER_HEAD_IMAGE_PATH = "C:\\Game\\UserHeadImage\\";
    public static final String DB_URL = "jdbc:mysql://localhost:3306/order_model_db?useSSL=false&serverTimezone=UTC";
    public static final String DB_NAME = "admin";
    public static final String DB_PWD = "Laiyic3YL23pmAT5";
    public static final boolean isRelease = true;

    //本地电脑
//    public static final String URL = "testapi.hnthwj.com";
//    public static final int PORT = 10005;
//    public static final String OutFilePath = "C:\\Game\\RedBlack\\";
//    public static final String USER_HEAD_IMAGE_PATH = "C:\\Game\\UserHeadImage\\";
//    public static final String DB_URL = "jdbc:mysql://localhost:3306/order_model?useSSL=false&serverTimezone=UTC";
//    public static final String DB_NAME = "root";
//    public static final String DB_PWD = "qq123456";
//    public static final boolean isRelease = false;

    /**
     * 发送结算,最大重复次数
     */
    public final static int EXIT_MAX_POST = 3;

    public static final String LOG_NAME_ROOM = "Room.log";
    public static final String LOG_NAME_FAIL_JSON = "FailJson.log";
    public static final String LOG_NAME_POST_JSON = "PostJson.log";
    public static final String LOG_NAME_ERROR= "error.log";

    public static final String Version = "V1.2.7";
    public static final String VersionDesc = Version+" 优化多个代码细节,新增加密幸运积分-上正式服";
    public static final String LUCKY_KEY = "LUCKY_KEY_20250812";//新增密钥,对敏感信息加密

    public static final String ORDER_FEE = "F";
    public static final String ORDER_PRIZE = "P";
    public static final String ORDER_EXCHANGE_DAILY_TASK = "EX";
    public static final String ORDER_EXCHANGE_LUCKY_VALUE = "EY";

    //开发一个背包系统,碎片系统
    //控制系统，已经完成100%
    //商店系统，已经完成100%
    //活动系统，已经完成100%
    //邮件系统，进度完成50%
    //比赛系统，进度10%
    //背包系统，进度0%

}


